At first there was nothing. 5 hours later, we had this. (v2.0)

It all started when I was showing off how fast is it to make a game with Unity. Next thing you know we started messing around and got this running. It only took like 2-3 hours to have the first level setup and playable. After some more polish it got to a stage when it could be shown to the world.

Features:
– It’s shiny :)
– A lil bit of fun from the physics driven game play

There’s a lot to do still:
– GUI
– more levels
– whatever our minds can conceive

So have fun, and stay tuned for updates ;)

Oh, and Happy New Year everyone!

************ Change log ************

- 13 January 2010

* Added another level ! Yay!
* Now you can rotate the camera by pressing space; it rotates in 90 degrees incrementst

- 02 January 2010.

* Added score GUI
* Added sound effects
* Added background music
* Added prizes
* Added camera collision in case the ball becomes occluded
* Added a background skybox made by Danielle.

6 Responses to “At first there was nothing. 5 hours later, we had this. (v2.0)”

  1. Ulas says:

    Where should I send the bugs :)

  2. nervus says:

    Where ever you want ;)

  3. It’s impressive how long I’ll spend trying to complete even the first level… Maybe it’s cuz I get to collect your FACE!! :D Oh, and that is one sexy skybox.

  4. Cosma Calin says:

    Foarte tare :D . Este facut in 3DS MAX ?

  5. nervus says:

    nivelele doar :)

  6. Emily says:

    nivelele doar :)

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